The story behind Alto's Adventure

Ryan Cash

I was so busy during the launch of Alto’s Adventure that I didn’t end up posting about the release on my own blog. Now that a bit of the dust has settled, I’d like to share a few stories about how Alto’s Adventure came to be.

A great insight into the development of Alto's Adventure, my favorite iOS game of 2015 (and maybe ever), from the founder of its development studio, Snowman

Ryan also links to a blog post from Harry Nesbitt, Alto's Adventure's lead artist and developer, which provides another fantastic behind-the-scenes take on the process.